Navigating New World’s crafting system requires understanding its tiered structure, split every 50 levels, alongside assigned gear scores for efficient progression and resource management.
Overview of Crafting in New World
New World’s crafting system is a cornerstone of character progression, offering players the ability to create essential gear, consumables, and tradeable goods. It’s structured into five distinct tiers, each segmented every 50 skill levels, providing a clear pathway for advancement. Each tier introduces a starting gear score, influencing the quality of crafted items. Mastering crafting isn’t merely about reaching level 200; it’s about understanding resource acquisition, efficient crafting methods, and market demands.
Crafting skills encompass Armoring, Weaponsmithing, Jewelry Crafting, Arcana, Cooking, and Engineering (not covered in this guide). Each skill demands specific resources gathered from across Aeternum, encouraging exploration and resource management. The system emphasizes specialization, as focusing on a single skill yields greater proficiency and access to higher-tier recipes. Successfully navigating this system requires a blend of dedication, economic awareness, and a willingness to adapt to fluctuating market prices.
Why Level Crafting? Benefits and Rewards
Investing time in leveling crafting skills unlocks a multitude of benefits beyond simply creating your own gear. High-level crafting allows access to powerful items with superior stats, providing a significant advantage in PvE and PvP content. Furthermore, crafting offers a viable path to generating income through the Trading Post, especially with in-demand items like satchels or specific potions.
However, be aware that some crafting professions, like Armoring, Weaponsmithing, and Jewelry, can initially be “gold sinks” before reaching higher gear score tiers. Despite this, the long-term rewards are substantial. Leveling crafting also grants access to unique crafting bonuses and perks, enhancing item quality and efficiency. Ultimately, mastering a crafting skill provides self-sufficiency, economic opportunities, and a deeper engagement with New World’s gameplay loop.

Leveling Armoring
Armoring skill progression involves crafting basic materials like satchels early on, transitioning to efficient methods, and ultimately focusing on satchel and rune production.
Armoring Skill Overview
Armoring in New World centers around creating protective gear – helmets, chest pieces, gloves, leggings, and boots – utilizing resources gathered from skinning animals and refining raw materials. It’s often considered a “gold sink” due to the cost of materials, especially when aiming for higher gear scores; However, strategic crafting, like producing satchels, can offset some expenses. The skill is divided into five tiers, each spanning 50 levels, with increasing material requirements and potential gear score caps. Early levels focus on basic crafting to gain experience, while later tiers demand more specialized resources and a deeper understanding of the market. Successfully leveling Armoring requires balancing crafting efficiency with resource acquisition, and potentially utilizing the Trading Post to buy or sell materials and finished products. Understanding material costs and demand is crucial for profitability.
Early Leveling (1-50): Basic Materials & Satchels
To quickly reach level 50 in Armoring, focus on crafting the most cost-effective items using readily available resources like rawhide, coarse leather, and linen. Initial crafting provides a “solid couple of levels for cheap” by utilizing the first crafting bonus available for each item. A viable strategy involves mass-producing satchels, as they have consistent demand on the Trading Post. However, be mindful of the cost of holding runes, which can sometimes negate the profit margin. Consider utilizing buy orders to acquire materials at lower prices. Prioritize volume over crafting high-tier items during this phase; the goal is rapid experience gain, not immediate profit. Efficient resource gathering and smart market awareness are key to minimizing costs.
Mid-Leveling (51-100): Focusing on Efficiency
As you progress from levels 51 to 100, shift your focus towards maximizing crafting efficiency and identifying profitable opportunities. Continue crafting satchels if the market allows, carefully monitoring material costs versus selling prices. Explore crafting options that utilize resources readily available in your territory or through efficient gathering routes. Begin to experiment with crafting slightly higher-tier items, but prioritize those with a reasonable material cost. Avoid investing heavily in expensive materials for items that won’t yield a significant return. Maintaining a consistent flow of crafted items is crucial for steady experience gains during this mid-leveling phase, balancing cost and reward.
Late-Leveling (101-150): Satchel Crafting & Holding Runes
Reaching levels 101-150 demands a strategic approach, particularly with Armoring. Satchel crafting remains viable, but carefully assess server economies – holding runes can sometimes cost nearly as much as the bags themselves. Consider utilizing buy orders to reduce material expenses. Focus on bulk crafting to accelerate experience gains, but always monitor market trends. Experiment with crafting higher-tier items, aiming for those with consistent demand. Remember that many crafting skills become “gold sinks” at this stage, so efficiency is paramount. Prioritize crafting what sells, even if margins are slim, to avoid wasted resources and maximize leveling speed.
Armoring Gear Score Progression
Armoring’s gear score progression mirrors the skill’s leveling tiers, starting at specific points for each 50-level bracket. Initially, focus on reaching the maximum gear score within each tier through consistent crafting. Remember that crafting gear score 600 items can be a significant gold sink, as demand for basic armoring pieces is often limited. Prioritize crafting items that offer a reasonable return on investment, considering material costs and market prices. Utilize refining to improve material quality, potentially increasing crafting yields and gear score potential. Continuously monitor the Trading Post to identify profitable crafting opportunities and adjust your strategy accordingly.

Leveling Weaponsmithing
Weaponsmithing involves cost-effective crafting, identifying profitable weapon types, and bulk crafting strategies to maximize experience gains and minimize resource expenditure efficiently.
Weaponsmithing Skill Overview
Weaponsmithing in New World is a crucial trade skill, allowing players to craft a variety of melee weapons, including swords, axes, hammers, and spears. It’s often considered a “gold sink” due to the cost of materials, especially when aiming for higher gear scores. However, strategic crafting and market awareness can mitigate these costs.
The skill is divided into five tiers, each spanning 50 levels, with increasing material requirements and potential profits. Early levels focus on basic weapons, while later tiers unlock more complex and powerful designs. Understanding the market demand for specific weapon types is key to successful leveling. Players should also consider crafting proficiency bonuses, which can improve crafting speed and resource efficiency.
Successfully leveling Weaponsmithing requires a balance between cost-effective crafting and identifying profitable opportunities. While crafting high-end gear can be expensive, focusing on frequently used weapons or filling specific market niches can yield returns.
Early Leveling (1-50): Cost-Effective Crafting
Focus on the most cost-efficient crafts to level Weaponsmithing from 1-50. Prioritize readily available materials like iron and steel to minimize expenses. Avoid attempting to craft high-tier weapons during this phase, as the material costs will outweigh the experience gained. The goal is to rapidly gain levels without significant investment.
Basic iron and steel weapons, while not highly profitable, provide a steady stream of experience. Consider crafting a variety of weapon types to diversify your skill progression and unlock more crafting recipes. Look for opportunities to gather materials yourself, reducing reliance on the Trading Post.
Remember, early Weaponsmithing is about volume, not quality. Craft as many basic weapons as possible to quickly reach level 50 and unlock more advanced crafting options.
Mid-Leveling (51-100): Identifying Profitable Weapons
As you progress from levels 51 to 100 in Weaponsmithing, shift your focus towards identifying weapons with a reasonable profit margin. While still prioritizing experience gain, begin crafting items that are in demand on your server. Research the Trading Post to determine which weapons are selling well and at what price.
Consider crafting weapons that require materials you can easily acquire, reducing your overall crafting costs. Focus on weapons that utilize resources readily available through gathering or relatively inexpensive purchases. Experiment with different weapon types to find a balance between crafting speed, material cost, and potential profit.
Don’t be afraid to adjust your crafting strategy based on market fluctuations.
Late-Leveling (101-150): Bulk Crafting Strategies
Reaching levels 101-150 in Weaponsmithing demands efficient bulk crafting. Given that armoring, weaponsmithing, and jewelry can be “gold sinks” before GS600, focus on the most cost-effective craft possible. Identify a weapon type with consistently available materials and a reasonable crafting cost. Prioritize speed and volume over maximizing profit, as the primary goal is to rapidly gain experience.

Utilize refining stations to process raw materials into usable components, potentially reducing expenses. Consider buy orders for materials if they offer significant savings compared to Trading Post prices.
Maintain a steady crafting rhythm to maximize experience gains.
Weaponsmithing Gear Score Progression
Weaponsmithing, like other crafting skills, operates within New World’s five-tiered system, each tier commencing at a specific gear score. Initial crafting yields items at the tier’s base score, requiring further refinement to reach higher levels. Progression beyond this point involves crafting weapons with higher-tier materials and utilizing refining stations to improve their gear score.
Successfully crafting weapons at higher gear scores demands rare materials and potentially costly refining processes.
Be aware that crafting before GS600 can be a “gold sink”, so focus on efficient material acquisition and cost-effective crafting strategies to mitigate losses.

Leveling Jewelry Crafting
Jewelry crafting efficiently levels through bulk crafting flawed amulets, progressing through tiers, and focusing on resource acquisition for consistent amulet production and advancement.

Jewelry Crafting Skill Overview
Jewelry Crafting in New World is a lucrative, yet often expensive, profession centered around creating amulets, rings, and necklaces. It’s a key skill for endgame gearing, providing access to powerful stat combinations and bis (best in slot) items. The leveling process, however, can be a significant gold sink, particularly before reaching higher gear score crafting capabilities. Early levels focus heavily on crafting flawed versions of jewelry, primarily amulets, due to their relatively lower material cost compared to rings.
Successfully leveling Jewelry Crafting requires a consistent supply of resources like gold, silver, and various gemstones. Understanding market fluctuations and efficient resource gathering are crucial. The skill is divided into five tiers, each unlocking at intervals of 50 levels, with each tier introducing a new starting gear score for crafted items. Mastering Jewelry Crafting allows players to contribute significantly to the economy and equip themselves with top-tier gear, but be prepared for a substantial initial investment.
Early Leveling (1-50): Flawed Amulet Spam
The most efficient method for leveling Jewelry Crafting from 1 to 50 is overwhelmingly focused on crafting “Flawed Amulets.” This strategy minimizes initial costs, utilizing readily available materials like gold and basic gemstones. While not profitable in themselves, the sheer volume of amulets crafted provides consistent experience gains. Expect to spend a considerable amount of time and gold on this process, as it’s a repetitive but necessary step.
Focus solely on crafting the flawed variant; attempting higher-quality amulets early on will significantly increase costs without a proportional experience gain. Resource acquisition involves gathering or purchasing gold, silver, and cut gemstones from the Trading Post. This initial phase is a gold sink, so budget accordingly. It’s a grind, but it’s the fastest path to unlocking higher-tier crafting recipes and opportunities.
Mid-Leveling (51-100): Resource Acquisition for Amulets
As you progress from levels 51 to 100 in Jewelry Crafting, the demand for resources intensifies, shifting the focus towards efficient acquisition of materials for continued amulet crafting. Gold remains crucial, but the need for more refined gemstones – specifically, cut gemstones – becomes paramount. The Trading Post becomes your primary resource hub, requiring careful monitoring of prices to avoid overspending.
Consider establishing buy orders for frequently used gemstones to secure better deals. Alternatively, explore gathering opportunities in resource-rich zones, though this can be time-consuming. Maintaining a steady flow of materials is vital to avoid crafting bottlenecks. Prioritize resources that offer the best experience-to-cost ratio, continuing the “Flawed Amulet” spam strategy for optimal leveling.
Late-Leveling (101-150): Maximizing Amulet Crafting
Reaching levels 101-150 in Jewelry Crafting demands a relentless focus on bulk amulet production to efficiently reach the skill cap. This phase is largely about endurance and minimizing costs. Continue crafting Flawed Amulets, but now with a heightened awareness of market fluctuations. Utilize buy orders extensively to secure the lowest possible prices on essential materials like gemstones and gold.

Consider refining raw materials yourself if it proves more cost-effective. The goal isn’t quality, but sheer volume. Maintain a consistent crafting rhythm, and don’t be afraid to experiment with different gemstone combinations to identify any minor experience gains. This is a grind, but a necessary one to unlock the full potential of your Jewelry Crafting skill.
Jewelry Crafting Gear Score Progression
Jewelry Crafting’s gear score progression mirrors the tiered system of New World crafting, starting at specific levels for each tier. Initially, crafting will yield items with lower gear scores, but consistent crafting and resource refinement are key to improvement. As you level, unlock higher tiers allowing for crafting of jewelry with progressively better stats.
Focus on maximizing your crafting skill to access higher gear score recipes. Remember that crafting gear score is influenced by your skill level and the quality of materials used. While early crafting may feel like a gold sink, mastering the skill unlocks the potential to create valuable, high-gear score jewelry sought after by players.

Leveling Arcana
Arcana leveling involves crafting potions, wards, and coatings like Angry Earth, utilizing animal eyes and regents for efficient experience gains and gear progression.
Arcana Skill Overview
Arcana, in New World, is the crafting skill focused on magical augmentations and consumables, offering a unique path for players seeking to enhance their abilities and contribute to group play. Unlike other crafting professions centered around equipment, Arcana primarily revolves around creating potions, magical wards, and coatings – items that provide temporary buffs and advantages. This makes it a highly sought-after skill, particularly in endgame content where optimized builds and strategic advantages are crucial.
The skill is divided into five tiers, each unlocking at intervals of 50 levels, with corresponding gear score increases. Mastering Arcana requires gathering specific resources, including herbs, elemental motes, and rare animal parts like eyes. Successful Arcana crafters can significantly impact their own gameplay and provide valuable support to their allies, making it a rewarding, albeit resource-intensive, profession to pursue.
Early Leveling (1-50): Potions, Wards & Coatings
To quickly level Arcana from 1 to 50, focus on crafting a diverse range of potions, wards, and coatings – specifically, all the different varieties available at this stage. A particularly cost-effective method involves mass-producing Angry Earth Coatings, utilizing readily available materials like animal eyes, fire regents, and death regents. These coatings can be crafted for approximately 0.4 gold each, providing a consistent, albeit small, profit while simultaneously boosting your skill level.
Prioritize crafting everything once to gain the initial crafting bonus, which provides a substantial experience boost. Don’t specialize too early; experiment with different recipes to maximize your experience gain and familiarize yourself with the resource requirements for higher-tier crafting later on. This initial phase is about breadth, not depth, establishing a solid foundation for future progression.
Mid-Leveling (51-100): Utilizing Animal Eyes & Regents
As you progress through levels 51 to 100 in Arcana, continue leveraging the profitability of coatings, specifically focusing on recipes that heavily utilize animal eyes and various regents. This strategy remains cost-effective due to the relatively easy acquisition of these materials through exploration and gathering in Aeternum. Prioritize recipes that offer a good balance between crafting cost and experience gained, ensuring a steady and efficient leveling pace.
Begin to stockpile essential resources, anticipating the increased demands of higher-tier crafting. While continuing to diversify your crafting output, maintain a consistent production of coatings to supplement your experience gains. This mid-level phase is about refining your resource management and preparing for the more specialized crafting that lies ahead.
Late-Leveling (101-150): Best Item & Gear Crafting
Reaching levels 101-150 in Arcana signifies a shift towards crafting high-value items and gear, demanding a substantial investment in rare and specialized resources. Focus on mastering recipes for potent potions, powerful wards, and sought-after gear pieces that cater to end-game content. This phase requires meticulous planning and efficient resource acquisition, often involving participation in expeditions and trading post monitoring.
Experiment with different crafting permutations to maximize your chances of obtaining items with desirable perks and gear scores. Understanding the intricacies of crafting modifiers becomes crucial for producing truly exceptional gear. Prioritize crafting items that are in high demand within your server’s economy, maximizing your potential for profit and continued skill progression.
Arcana Gear Score Progression
Arcana’s gear score progression mirrors the tiered leveling system, with each 50-level increment unlocking a higher potential gear score for crafted items. Initially, crafted items will have a lower gear score, gradually increasing as your skill level rises. Reaching level 50 unlocks the ability to craft items with a gear score of 500, progressing to 550 at level 100, and finally, 600 at level 150.
However, achieving a 600 gear score doesn’t guarantee optimal stats. Crafting modifiers and resource quality play a significant role in determining the final attributes of your crafted items. Mastering these elements is crucial for creating truly powerful and desirable Arcana gear, maximizing its value within the New World economy;

Leveling Cooking
Cooking presents a unique challenge, often requiring Trading Post resource acquisition due to early ingredient scarcity, demanding strategic food choices for optimal experience gains.
Cooking Skill Overview
Cooking in New World is a profession centered around creating food items that provide buffs to players, enhancing their attributes and offering restorative benefits. Unlike other crafting skills focused on gear, Cooking directly impacts gameplay through consumable effects. It’s a vital skill for PvE content, expeditions, and even PvP, offering advantages in combat and exploration. The skill’s progression involves learning recipes and gathering ingredients scattered throughout Aeternum.
Initially, leveling Cooking can feel restrictive, as new players often lack access to the diverse range of spices and unique ingredients needed for advanced recipes. This leads to a reliance on basic options like Travel Rations. However, as proficiency increases, players unlock more complex and potent dishes. Mastering Cooking requires a keen understanding of ingredient locations, efficient gathering routes, and strategic use of the Trading Post to supplement resource needs. It’s arguably the most challenging skill to level early on due to ingredient limitations.
Early Leveling (1-50): Travel Rations & Ingredient Scarcity
The initial phase of Cooking, levels 1-50, is characterized by a significant reliance on Travel Rations. These basic meals, while providing minimal buffs, are consistently craftable due to the relative abundance of their core ingredients – fish, meat, and simple herbs. However, this period highlights the core challenge of early Cooking: ingredient scarcity. Access to spices and specialized components needed for more effective recipes is limited, hindering substantial progress.
Players will find themselves repeatedly crafting Travel Rations simply to gain experience, as alternatives often require ingredients found in specific zones or obtained through gathering skills. This phase emphasizes efficient resource collection and a willingness to repeatedly produce the same item. It’s a somewhat bland experience, but necessary to build a foundation for more diverse culinary creations as you unlock new recipes and ingredient sources.
Mid-Leveling (51-100): Trading Post Resource Acquisition
As Cooking progresses from levels 51 to 100, a shift in strategy becomes crucial. Relying solely on gathered ingredients proves increasingly inefficient. This is where the Trading Post emerges as a vital resource. Purchasing necessary components – spices, rarer herbs, and specialized meats – becomes a viable, and often preferable, method for leveling. While it introduces a gold cost, it bypasses the time-consuming and potentially frustrating process of extensive gathering.
This approach allows for consistent crafting of higher-experience recipes, accelerating progress. Players can focus on acquiring ingredients in bulk when prices are favorable, maximizing efficiency. It’s important to monitor market trends and identify cost-effective options. This mid-level phase transforms Cooking from a gathering-intensive grind into a more strategic, resource-management focused activity.

Late-Leveling (101-150): High-Iteration Kitchens & Food Choices
Reaching the final stretch of Cooking, levels 101-150, demands optimization. Access to “high-iteration kitchens” – settlements with crafting bonuses – becomes paramount. These locations significantly increase experience gains per craft, accelerating the leveling process. Simultaneously, focus shifts to recipes yielding the highest experience rewards, even if ingredient costs are substantial. Prioritize dishes requiring diverse and challenging-to-obtain components.
Strategic food choices are key. While travel rations sufficed earlier, now is the time for complex, high-tier meals. Continuously crafting these maximizes experience, pushing towards level 150. Efficient resource management, coupled with kitchen bonuses, transforms late-game Cooking into a focused, rewarding endeavor, solidifying mastery of Aeternum’s culinary arts.
Cooking EXP Optimization
Maximizing Cooking experience hinges on a blend of resource acquisition and strategic crafting choices. Early on, even basic recipes provide incremental gains, but efficiency quickly demands a shift. Utilizing the Trading Post for ingredient procurement becomes viable, bypassing the initial scarcity and tedious gathering. This allows focusing on crafting, rather than endless resource runs.
Prioritize recipes offering the highest experience yield per craft, even if ingredient costs are elevated. Furthermore, leveraging settlements with kitchen bonuses – “high-iteration kitchens” – dramatically amplifies experience gains. Consistent crafting of these optimal recipes, combined with strategic resource purchasing, unlocks rapid progression and mastery of New World’s culinary system.